Jobs

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Jobs, formerly known as Professions, are what dictates which abilities a person possesses for the duration of his life in a town. They are chosen when joining a new town.

As of Season 4, there are seven jobs available to players, six of which are only available to Small hero.gifSmall hero.gifHero Heroes.

Contents

Resident

A Resident is effectively a normal, everyday citizen, with no remarkable abilities to speak of...

Scavenger

The Scavenger is able to find many more objects when searching in the desert.

Scout

The Scout can sneak past groups of zombies undetected, allowing them to explore the farthest reaches of the desert, in almost total safety. Warning : carrying out any actions when hiding causes you to break cover and reveal yourself ! .

Guardian

In the World Beyond, the Guardian can keep more zombies at bay than an average citizen. The guardian retains this advantage even when travelling as part of a group !

Survivalist

Having chosen to live in the most extreme solitude, the Survivalist is the guy nobody has talked to in years. The good thing is, that they have learned how to always get by on their own when it comes down to it. A Survivalist will always find something edible (food or water), regardless of where they are in the desert and when they want to find it.

Tamer

The Tamer is able to send some of the contents of their rucksack back to the town from anywhere in the World Beyond.

Technician

Always ready to get involved with any construction project, the technician, abandoned alone on a desert island with nothing but a toothpick, could construct an enormous entirely autonomous wheel. So just imagine what technical marvels they could construct with a shiny new DIY kit!

Job Specific Advantages

Shaman

Can bring back souls of dead citizens and increase their power.

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